Image may be NSFW.
Clik here to view.An analysis of the top 200 smart device models in Flurry’s system, which represents more than 80% of all usage, reveals that while small (5%) and full-size (13%) tablets accounted for less than 20% of active smart device users around the world, they represented 29% of time spent playing gaming applications on such devices in February 2013. Surprisingly, though, Flurry’s study finds that share of time spent in book and video apps is far smaller on these tablets (10% and 8% share, respectively), actually under-indexing their share of smart device users. (more…)
↧
Tablets Users Seen Heavy Consumers of Gaming Apps
↧